Tag Archives: announcement

Announcement: Sean Smith talk on April 20, 2017

The Internet of Risky Things: Trusting the
Devices That
Surround Us

Sean Smith

2 PM, Thursday, April 20, 2017
Location: IOL Training Room
Please register.

Abstract. The coming “Internet of Things (IoT)” distributes computational devices massively in almost any axis imaginable and connects them intimately to previously non-cyber aspects of human life. If we build this new Internet the way we built the current one, we are heading for trouble: the paradigms protecting the current Internet break down when devices become too long-lived, too cheap, too tightly tied to physical life, too invisible, and too many.

This talk explores risks of IoT to security, privacy, and society—and considers some ways to mitigate them.

Bio. Professor Sean Smith has been working in information security—attacks and defenses, for industry and government—since before the web. Former staff member at Los Alamos National Laboratory and designer of security architecture at IBM, he’s a Professor at Dartmouth and now directs its Institute for Security, Technology, and Society, investigating how to build trustworthy systems in the real world.

Announcement: Orit Shaer talk on March 30, 2017

Designing multi-device environments to enhance collaborative decision making

Orit Shaer

12:30 PM, Thursday, March 30, 2016
Location: IOL Training Room
Please register.

Abstract. Large multitouch displays are becoming increasingly available, offering the promise of enhancing colocated collaboration by enabling multiple users to manipulate information using natural interactions such as touch and gestures. Combining a number of multi-touch displays, large and small, facilitates the development of interactive spaces where users can move freely across tasks and working styles.

However, the availability of these exciting devices is not enough to design effective collaborative environments. We also need a deep understanding of how different design characteristics of the environment affect users’ ability to collaborate. To date, little work has examined co-located collaboration in multi-device environments that involve large-scale displays. We are leveraging infrastructure at Wellesley College, consisting of a large-scale interactive tabletop surface and data wall to investigate co-located collaboration in medium-size teams of 8, working on decision-making tasks. To gain deep understanding of individual and group behaviors while using the collaborative environment, we augment traditional measures such as completion time, performance, user satisfaction, and NASA TLX with new computational methods for objective real-time measurements that combine input from multiple eye trackers with logging of user actions.

Bio. Orit Shaer is the Class of 1966 Associate Professor of Computer Science and co-director of the Media Arts and Sciences Program at Wellesley College. She found and directs the Wellesley College Human-Computer Interaction (HCI) Lab. Her research focuses on next generation user interfaces including virtual and augmented reality, tangible, gestural, tactile, and multi touch interaction. Current projects funded by the National Science Foundation (NSF) and by industry grants include the design and evaluation of smart environments for collaborative decision-making, the design and evaluation of novel interactive visualizations for personal genomics, the development of computational tools for enhancing learning and innovation in bio-design, and the conceptualization and prototyping of interactive STEM exhibits for discovery museums. Shaer received her PhD and MSc in Computer Science from Tufts University. She has been a research fellow in the Design Machine Group at the University of Washington and in the University College London Interaction Center.

Dr Shaer is a recipient of several NSF and industry awards including the prestigious NSF CAREER Award, Agilent Technologies Research Award, and Google App Engine Education Award. At Wellesley she was awarded the Pinanski Prize for Excellent Teaching. Dr Shaer has served on dozens of program committees, editorial boards, and review panels, including NSF division of Computers in Science and Engineering, ACM CHI, CSCW, UIST, and TEI conferences, and the editorial board of Foundations and Trends in Human Computer Interaction. She currently serves as co-Program Chair for ACM TEI 2017. She chaired the ACM conference on Interactive Surfaces and Tabletops (2012).

Announcement: Lars Lischke talk on May 5, 2016

Large Display Interaction
Lars Lischke

Thursday, May 5, 2016, 11 AM
Location: Kingsbury N129

 

Abstract. Marc Weiser’s vision “Computing for the 21st century” introduces three classes of devices to interact with digital content: “tabs,” “pads” and “boards.” “Tabs” and “pads” have already become commonplace with smartphones and tablet computers. In contrast, digital “boards” are still rarely used. However, there is a good chance that wall-sized display-“boards” will become commonplace within the next decade. Today, wall-sized displays are mainly used to visualize large and complex data. This is in particular beneficial, because humans are able to scan large areas quickly for objects and visual cues.

In the future, wall-sized displays will not only be used in the context of professional visualizations and public displays, they will also become commonplace in office and home environments. The success of wall-sized display installations is highly dependent on the well-designed input techniques and appropriate UI-Design guidelines. In this talk I will present latest research focusing on wall-sized display interaction. This will include eye-gaze based interaction and mid-air gestures. Furthermore, multi device interaction in combination with wall-sized displays is enabling novel concepts for single and collaborative work.

Besides appropriate input techniques new graphical user interfaces are needed for successful wall-sized display systems. Due to this, I will discuss how interfaces for wall-sized displays could look like.

Bio. Lars Lischke is a third year PhD Student at the HCILab at the University of Stuttgart, Germany. He studied computer science (Diploma, MSc equivalent) at the University of Stuttgart and Chalmers University of Technology in Gothenburg, Sweden. His research interests are in the field of human computer interaction with a focus on interacting with large high-resolution displays in office environments and for data exploration.

Announcement: Bastian Pfleging talk on April 29, 2016

My car as an interactive computing environment: Supporting non-driving-related activities
Bastian Pfleging

Friday, April 29, 2016, 2 PM
Kingsbury S320

Abstract. Today, driving a modern car is much more than sitting in a vehicle to get to a distant location. Drivers face the challenge to simultaneously maneuver the car but also operate in-car computer systems. They perform non-driving-related activities such as adjusting the air conditioning, selecting the next playlist, or communicate with family and friends. Performing such activities while driving a car often distracts the driver and puts the driver and the environment at risk. Providing car user interfaces that offer safe, diverse, exciting, and easy-to-use means to perform a multitude of non-driving-related activities is thus a challenge for research and development. Especially with the transition towards assisted and automated driving the car will turn into a “computing platform, living room, and office on wheels”. Here, enabling non-driving-related activities becomes even more important and their support will be crucial for commercial success. In my talk, I will present examples on how to support the design and development of automotive user interfaces that enable safe non-driving-related activities. This includes interfaces to improve driving safety while communicating and understanding the driver’s state.

Bio. Bastian Pfleging is a senior researcher at the Human-Machine Interaction Group at the University of Munich (LMU), Germany. His research interests are automotive user interfaces, with a focus on multimodal interaction and the support of non-driving-related activities in the car (e.g., communication). Before joining LMU Munich, he was a researcher and PhD student at the Institute for Visualization and Interactive Systems at the University of Stuttgart. From 2010 to 2011 Bastian was a visiting researcher at the BMW Technology Office USA in California. He holds a Diploma in Computer Science from TU Dortmund, Germany.

In the HCI community, Bastian is involved in many scientific activities. This includes co-organizing different conferences, including AutomotiveUI (Work-in-Progress & Demo Chair, Publication Chair), MobileHCI, and Augmented Human. Additionally, he co-organizes various workshops (e.g., Workshop on Automotive Natural User Interfaces, Workshop on Practical Experiences in Measuring and Modeling Drivers and Driver-Vehicle Interaction, both co-located with AutomotiveUI). Also, he serves as reviewer or member of the program committee for various HCI-related journals, magazines, conferences, and workshops.

Announcement: Miriam Greis talk on December 1, 2015

The Adventures of Pursuing a PhD in Human Computer Interaction

Miriam Greis

Tuesday, 12/1/2015, 11:10
Kingsbury S320

Abstract. Miriam will talk about her experiences as a female PhD student in Human Computer Interaction. She will provide you with details of a PhD student life in Germany, about the things she enjoys being a PhD student (and probably the things she doesn’t enjoy that much), and about how going abroad to the UK and the US influenced her studies and her research.

Miriam will also talk a little bit about her research topic, which is uncertain data in Human Computer Interaction, focusing on the following questions: – What does uncertainty mean? – Do we have to deal with uncertainty in our everyday life? – What are the problems of applications and interfaces displaying uncertain data? – What input and output modalities can we use for uncertain data to overcome the problems?

Bio. Miriam Greis studied Software Engineering in Stuttgart, Germany. During her time as student, she worked as a teaching and student assistant in different areas and spent four months in Lancaster, UK, as an intern at a British Company developing software for mobile workforces. After finishing her diploma (German equivalent of a master degree), Miriam started to work on her PhD and is now a second year PhD student at the Human Computer Interaction group of Albrecht Schmidt in Stuttgart, Germany. Her research interest lies in the visualization and interaction with uncertain data. In the context of the simulation technology cluster in Stuttgart, she is working on making uncertain simulation results understandable for everyone. Her work does not only focus on the output of uncertain data, but also includes working on input methods for uncertain data. To broaden her research perspective, Miriam is currently visiting the Living Mobile group at the MIT Media Lab.